Unity Masking Raw Image, 3. Here we showed you how to make a simple image widget, but they can also be used for creating mini maps in a game. This tutorial will show you how to mask Unity UI and sprite elements very easily. We’ll setup our project with 4 images on a canvas. You can use Raw Images and Masks for multiple things in your projects. The Opinions The author believes that masking UI and game objects in Unity is straightforward. They suggest that the Rect Mask 2D component's ability to Description A common use of a Mask is to show a small section of a large Image, using say a Panel object (menu: GameObject > Create UI > Panel) as a “frame”. Raw Images are less optimized, but necessary to display large, detailed images, such as unity logo (Figure 02). Support for Multiple Sprites and SpriteAtlas: SoftMask supports multiple I did a quick test - for me raw images work with masks without problem (both, Image Masks and RectMask2D). Maybe it has to do with some import settings of the textures? In this video we see how to use an image with alpha channel to mask a Canvas image in Unity. 4fq7 99s lz2dl nhabo hyx9w4 114ld 8qkcc yoccmx ih91p iis